Tell us a bit about yourself, Mike…
I’m Michael, a Year 13 student with an interest in Programming, Business and Game Design. I’m studying Computer Science, Sociology and Creative Media at the The Studio Sixth Form.
How did you first come to get involved with Lucid?
We first got involved with Lucid when Michael Saint-Cricq, Leader for BTEC and Vocational Education at The Studio, saw the game me and the team are working on and offered us the opportunity to pitch to them. From there, Nick (our main contact at Lucid) came to see what we were working on (which at that point was rather basic ) and gave us his feedback about the game. He then came back after the half-term break and gave us the opportunity to pitch to him and another team member from Lucid. Since the pitch we’ve been working one day a week over at Lucid.
So, what are you currently working on at Lucid?
Well, we’ve continued to work on Hope, the game Nick initially came to see.
Can you tell us more about Hope?
Hope is a game we originally started working on within Creative Media for the Young Game Designer BAFTA.
What have you took from your time spent at Lucid?
In all honesty, I think the biggest thing that this experience has given me is a view of how professional gaming studios function.
What are your plans for the future, Mike?
My aim is to work towards growing Vandie Studios, with the aim that it will eventually become a studio that’s big enough to do for students what Lucid has done for us.
What advice would you give to students looking to get involved with The Studio Internship programme?
If you are offered a placement, think carefully about it. While it is a great opportunity for those of us who are driven to success, I can see that it would be very easy for people to become lost within it if they aren’t truly sure what they want. If, like me, you are looking to be apart of the Games Industry, then an internship is an amazing opportunity for you!
One final question. What’s your favorite games console and game?
Easy, GameBoy Advance and Final Fantasy Tactics A2!
Give us a bit of background about yourself, Joe…
Hi, I’m Joe, a Year 13 student at The Studio Sixth Form. I’m extremely passionate about games design and love exploring new techniques to help expand my current knowledge. I am studying Computer Science, Psychology and Creative Media.
Which company are you working with?
I am working with Lucid, an independent studio based here in the Baltic Triangle.
Are you enjoying your time at Lucid?
Very much so. It’s amazing to see the breadth of experience within Lucid, having the opportunity to learn from them has been brilliant.
So, what skills have you learned so far?
Well, I’ve learned how to do 3D modelling within the studio. I’ve also brushed up on my programming skills.
What are your plans for when you finish sixth form?
I’m currently considering going to university to study Computer Science.
What advice would you give to those seeking a placement through The Studio Internship programme?
Believe in what you’re working in and you’ll go a long way.
The all important final question. What’s your favourite games console and game?
Wow, that’s a tough one. I’d probably go with PlayStation 2 and Half Life 2.
So, Katy, tell us a bit about yourself and what you’re doing…
I’m Katy and I am currently in my second year at The Studio Sixth Form, where I study Art, Double Creative Media and Maths. I am a games artist and love being involved in the design process.
What prompted you to get involved in The Studio Internship programme?
I was looking to create some links and opportunities within the industry.
How did you get involved with Lucid?
An opportunity came up to pitch to them.
What work have you been doing over at Lucid?
I’ve been helping out on a few internal projects and helping test.
Nice, have you carried any of your work from The Studio over to Lucid?
Yes, I’ve carried across the BAFTA project I began in Creative Media.
What skills did you learn within The Studio that have helped you at Lucid?
Mainly games design skills.
What skills have you picked up from Lucid?
I’ve learned to work as part of a team within an office environment. I’ve also picked up a few tips on transferring art styles into games.
What do you see yourself doing in the future?
Well, I’d love an apprenticeship or job in concept art.
Any tips for new students on The Studio Internship programme?
Shout about your own work, get your friends involved and ask lots of questions!
You know what’s coming… favourite games console and game, Katy?
I’m going to go with the PlayStation 2 and Shadow of the Colossus.